Whilst making new slots in HTML5, I have also been solely responsible for maintaining legacy fixes for the Ash Gaming back catalog of Flash slots and table games.
Some of the work involves working through the multitude of frameworks over the year, to fix live issues that only come to light many years after the original developers have left the company.
Other times, there may be new requirements for localisation when releasing games into new territories. And of course new regulations and compliance issues in new markets as and when they arise. Some of this work is very time intensive and requires extensive knowledge of how each game works, and how it fits together with the game flow.
I have also been responsible for porting various games on to various platforms over the years.